Java-based development for the SpaceBall 5000

Questions and answers about 3Dconnexion devices on Windows.

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jwick
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Re: Java-based development for the SpaceBall 5000

Post by jwick » Wed Feb 01, 2017 2:15 am

Hello birger,

That ftp site has gone to the big bit bucket in the sky.
I can probably dig up the code. As Tehrasha mentions, it's very old. You need the SDK anyway. All the JNI code does is call the SDK.

Plain java or javascript? We have a javascript solution that is in testing.

birger
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Re: Java-based development for the SpaceBall 5000

Post by birger » Wed Feb 01, 2017 4:39 am

Thanks for the quick reply. It's for a plain Java application (using JOGL for 3D rendering). I would very much appreciate if you could find the files. I have installed the 3DxWare SDK and have read through the documentation. I might be able to write a JNI layer of my own but it would be really nice if I didn't have to. :D

jwick
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Re: Java-based development for the SpaceBall 5000

Post by jwick » Wed Feb 01, 2017 4:52 am

There's no way to send files via the forum. Please sign up as a developer, then I can email files to you.
http://www.3dconnexion.com/service/soft ... loper.html
Then send an email to windows developer support.

birger
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Re: Java-based development for the SpaceBall 5000

Post by birger » Wed Feb 01, 2017 7:41 am

OK, I have signed up and sent an email.

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