3DxWare 10 Beta 11 for Windows is out!

Discussion on the upcoming major revision of 3Dconnexion 3DxWare

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3DxWare 10 Beta 11 for Windows is out!

Postby ngomes » Thu Aug 18, 2011 12:21 pm

Hi,

We have published a update to our 3DxWare 10 Beta for Windows software stack. As before, it is available from our 3DxLabs page.

The update is mostly a stabilization release. We have fixed a range of bugs.

We recommend all to upgrade.
Last edited by ngomes on Mon Sep 26, 2011 2:42 am, edited 1 time in total.
Nuno Gomes
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Postby moatdd » Thu Aug 18, 2011 12:50 pm

Download works, install went smooth on Windows 7 x64, nothing wrong here so far!
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Postby Bumper » Sun Sep 18, 2011 11:26 am

Are there any Zbrush functionality additions on this build?

Thanks!
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Postby jwick » Sun Sep 18, 2011 8:36 pm

Bumper wrote:Are there any Zbrush functionality additions on this build?

Thanks!
No. There is nothing better that we can do without Pixologic's support. They are in the middle of planning their next release. We have offered to help them. They don't see the need for 3D mouse support. If you see the need, please tell them. It would be a very useful addition to ZBrush's interface. I'd give you the actual person to talk to, but, he probably wouldn't appreciate that...and you can probably figure out who to talk to.

The 3D mouse does work very well in many similar programs. You can probably also figure out who those might be.
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Postby Bumper » Thu Sep 22, 2011 7:46 pm

jwick wrote:
Bumper wrote:Are there any Zbrush functionality additions on this build?

Thanks!
No. There is nothing better that we can do without Pixologic's support. They are in the middle of planning their next release. We have offered to help them. They don't see the need for 3D mouse support. If you see the need, please tell them. It would be a very useful addition to ZBrush's interface. I'd give you the actual person to talk to, but, he probably wouldn't appreciate that...and you can probably figure out who to talk to.

The 3D mouse does work very well in many similar programs. You can probably also figure out who those might be.


I understand. I sent them a support ticket a while back regarding their supporting 3DConnexion devices. Unfortunately they responded that there isn't large enough of a call from their customer base to spend the time/money creating a driver.

It's really sad that they would pass on such an awesome opportunity to make Zbrush that much more like actual sculpting.

If I wasn't so entrenched in Zbrush I would most certainly consider Mudbox as the 3Dconnexion equipped alternative.
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Postby jwick » Fri Sep 23, 2011 5:30 am

Bumper wrote:I understand. I sent them a support ticket a while back regarding their supporting 3DConnexion devices. Unfortunately they responded that there isn't large enough of a call from their customer base to spend the time/money creating a driver.

It's really sad that they would pass on such an awesome opportunity to make Zbrush that much more like actual sculpting.

If I wasn't so entrenched in Zbrush I would most certainly consider Mudbox as the 3Dconnexion equipped alternative.

We've seen this many times before. Only community/customer action will get them to move. It's relatively easy to start a firestorm on a ZB forum. Certainly there isn't a ZB user who doesn't also use another application that does support the 3D mouse. They all know what it is and how fantastic ZB would be with 3D mouse support. It is a great program...with a terrible interface.
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Postby Bumper » Sun Sep 25, 2011 10:58 am

jwick wrote:We've seen this many times before. Only community/customer action will get them to move. It's relatively easy to start a firestorm on a ZB forum. Certainly there isn't a ZB user who doesn't also use another application that does support the 3D mouse. They all know what it is and how fantastic ZB would be with 3D mouse support. It is a great program...with a terrible interface.


Well now, I wouldn't say it's terrible. :) Quite the opposite, IMO.

I think Zbrush is much more right-brained oriented as opposed to software like 3DS Max (of whic both I use .)

When I started learning Zbrush I would have been right there with you regarding the interface being terrible. However, once I got the conventions squared away in my head I haven't looked back.

Again though, functionality with 3DConnection hardware would be a wonderful cherry on top for sure.
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Postby Loki » Tue Jan 10, 2012 4:03 am

jwick wrote:There is nothing better that we can do without Pixologic's support. They are in the middle of planning their next release. We have offered to help them. They don't see the need for 3D mouse support. If you see the need, please tell them. It would be a very useful addition to ZBrush's interface.

jwick wrote:We've seen this many times before. Only community/customer action will get them to move. It's relatively easy to start a firestorm on a ZB forum. Certainly there isn't a ZB user who doesn't also use another application that does support the 3D mouse. They all know what it is and how fantastic ZB would be with 3D mouse support. It is a great program...with a terrible interface.

Emphasis is mine because i felt it was important. Zb users really need to start a write in campaign and get everyone onboard. even generic 3d mouse support would be better than nothing.

http://www.pixologic.com/contact/
http://www.zbrushcentral.com/

If you do a forum search over at their site, lots of posts pop up from zb users so the desire is certainly there even if the Pixologic devs can't see it. Its also possible Pixo just doesn't want to. they do so like to pride themselves on being different. Their updates have always been free (though technically not, users just paid for them all in advance) so I doubt they feel any obligation to users due to that & you can really see this in how they deal with other user requests (ie not at all really). Perhaps we all need to start asking for strange options that aren't really useful. Get them to add what's obviously needed by using reverse psycologly lol.

I wouldnt say the interface is terrible,. odd maybe. It's not really all that different from so called normal programs like mudbox and photoshop. do they both have drop down menus along the top? check. do they both have sub menus within those drop down menus? check. the only real difference is that the submenus in one fly out, while in zb they expand. Sure you have to learn where everything is located, but same goes for all the others. And lets face it, how hard is it to understnad what file, material, rendering, alpha and so on are for? so i honestly dont see why so many people feel Zb is radically different than what their used to. in fact it goes a step further than most by being more customizable, a good thing no? Plus you can hold the ctrl key to see what each option does without having to leave the program (tho the descriptions could be a bit better). the only problem I had in the beginning was the whole edit mode - tool - 2.5d canvas thing. i'm sure that one screws up lots of ppl coming from prgrams like Maya and 3dsMax lol. once one figures that out, the rest should be relatively easy (emphasis on relatively haha).

Bumper wrote:I understand. I sent them a support ticket a while back regarding their supporting 3DConnexion devices. Unfortunately they responded that there isn't large enough of a call from their customer base to spend the time/money creating a driver.

It's really sad that they would pass on such an awesome opportunity to make Zbrush that much more like actual sculpting.

If I wasn't so entrenched in Zbrush I would most certainly consider Mudbox as the 3Dconnexion equipped alternative.

That feels a bit dishonest of them doesn't it. i think a 3d mouse would be a perfect addition to their app. I wonder if it has something to do with how they designed their interface tho, the odd way the viewport works esp. its possible that they feel it would be too much work. After awtching a video of tablet+3dmouse used in Blender i honestly cant see how anyone could say it wouldn't be useful. oh well there are other sculpting apps as you say. 3dcoat, cyslice, blender, clay tools, mudbox and others on the way. I would be surprised if The foundry didnt take a stab at the sculpting market one day. They already expressed an interest in competing with PS. 3dcoat is a interesting alternative also. I'm half way thru the demo period and although not perfect or as good as zb in many areas, its still pretty cool. Plus it's on the list of vendors who support 3d mice. Mudbox is only good as a detailing & painting tool, tho I am sure this will change eventually. It should for the price they ask lol.
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